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Competitive Learning of Facial Fitting and Synthesis Using UV Energy

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dc.contributor.authorJIWOO KANG-
dc.contributor.author이성민-
dc.contributor.authorSanghoon Lee-
dc.date.accessioned2023-10-10T01:40:15Z-
dc.date.available2023-10-10T01:40:15Z-
dc.date.issued2022-05-
dc.identifier.issn2168-2216-
dc.identifier.urihttps://yscholarhub.yonsei.ac.kr/handle/2021.sw.yonsei/6696-
dc.description.abstractThe three-dimensional morphable model (3DMM) is the most widely used representative model for obtaining a three-dimensional (3-D) face from a target on an image. Although 3DMMs have demonstrated the powerful capability to represent various facial shapes on natural images, they are limited to capturing texture variations of in-the-wild human faces. Based on the fact that fitting a 3-D facial model to an image determines the corresponding UV map, we propose a novel method for facial fitting and synthesis by competitively training two deep learning networks for facial alignment and UV texture completion. When the completion network is trained using well-aligned UV maps, it can model facial textures precisely and, consequently, fill the missing regions more completely. Accordingly, we use a UV completion network, denoted as a UV energy-based generative adversarial network (UV EB-GAN), to discriminate whether a UV map from the alignment network is well aligned by defining the generative loss of the completion network as the energy. Competitive learning facilitates training the completion network without ground-truth facial UV maps and training the alignment network without hard constraints and regularization terms. The proposed network can be trained in an end-to-end manner. The facial texture, albedo, lighting parameters, and 3-D facial shape can be obtained through this network. The results of the experiments on 2-D alignment, 3-D reconstruction, texture synthesis, and illumination estimation verified that the proposed method achieves remarkable improvements over the state-of-the-art methods.-
dc.language영어-
dc.language.isoENG-
dc.publisherIEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC-
dc.titleCompetitive Learning of Facial Fitting and Synthesis Using UV Energy-
dc.typeArticle-
dc.publisher.location미국-
dc.identifier.doi10.1109/TSMC.2021.3054677-
dc.identifier.scopusid2-s2.0-85101811097-
dc.identifier.wosid000733510700001-
dc.identifier.bibliographicCitationIEEE TRANSACTIONS ON SYSTEMS MAN CYBERNETICS-SYSTEMS, v.52, no.5, pp 2,858 - 2,873-
dc.citation.titleIEEE TRANSACTIONS ON SYSTEMS MAN CYBERNETICS-SYSTEMS-
dc.citation.volume52-
dc.citation.number5-
dc.citation.startPage2,858-
dc.citation.endPage2,873-
dc.description.isOpenAccessN-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassscopus-
dc.subject.keywordAuthorEnergy-based GAN-
dc.subject.keywordAuthorfacial model-
dc.subject.keywordAuthorfacial texture-
dc.subject.keywordAuthorthree-dimensional morphable model-
dc.subject.keywordAuthorUV completion-
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