Competitive Learning of Facial Fitting and Synthesis Using UV Energy
DC Field | Value | Language |
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dc.contributor.author | JIWOO KANG | - |
dc.contributor.author | 이성민 | - |
dc.contributor.author | Sanghoon Lee | - |
dc.date.accessioned | 2023-10-10T01:40:15Z | - |
dc.date.available | 2023-10-10T01:40:15Z | - |
dc.date.issued | 2022-05 | - |
dc.identifier.issn | 2168-2216 | - |
dc.identifier.uri | https://yscholarhub.yonsei.ac.kr/handle/2021.sw.yonsei/6696 | - |
dc.description.abstract | The three-dimensional morphable model (3DMM) is the most widely used representative model for obtaining a three-dimensional (3-D) face from a target on an image. Although 3DMMs have demonstrated the powerful capability to represent various facial shapes on natural images, they are limited to capturing texture variations of in-the-wild human faces. Based on the fact that fitting a 3-D facial model to an image determines the corresponding UV map, we propose a novel method for facial fitting and synthesis by competitively training two deep learning networks for facial alignment and UV texture completion. When the completion network is trained using well-aligned UV maps, it can model facial textures precisely and, consequently, fill the missing regions more completely. Accordingly, we use a UV completion network, denoted as a UV energy-based generative adversarial network (UV EB-GAN), to discriminate whether a UV map from the alignment network is well aligned by defining the generative loss of the completion network as the energy. Competitive learning facilitates training the completion network without ground-truth facial UV maps and training the alignment network without hard constraints and regularization terms. The proposed network can be trained in an end-to-end manner. The facial texture, albedo, lighting parameters, and 3-D facial shape can be obtained through this network. The results of the experiments on 2-D alignment, 3-D reconstruction, texture synthesis, and illumination estimation verified that the proposed method achieves remarkable improvements over the state-of-the-art methods. | - |
dc.language | 영어 | - |
dc.language.iso | ENG | - |
dc.publisher | IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC | - |
dc.title | Competitive Learning of Facial Fitting and Synthesis Using UV Energy | - |
dc.type | Article | - |
dc.publisher.location | 미국 | - |
dc.identifier.doi | 10.1109/TSMC.2021.3054677 | - |
dc.identifier.scopusid | 2-s2.0-85101811097 | - |
dc.identifier.wosid | 000733510700001 | - |
dc.identifier.bibliographicCitation | IEEE TRANSACTIONS ON SYSTEMS MAN CYBERNETICS-SYSTEMS, v.52, no.5, pp 2,858 - 2,873 | - |
dc.citation.title | IEEE TRANSACTIONS ON SYSTEMS MAN CYBERNETICS-SYSTEMS | - |
dc.citation.volume | 52 | - |
dc.citation.number | 5 | - |
dc.citation.startPage | 2,858 | - |
dc.citation.endPage | 2,873 | - |
dc.description.isOpenAccess | N | - |
dc.description.journalRegisteredClass | scie | - |
dc.description.journalRegisteredClass | scopus | - |
dc.subject.keywordAuthor | Energy-based GAN | - |
dc.subject.keywordAuthor | facial model | - |
dc.subject.keywordAuthor | facial texture | - |
dc.subject.keywordAuthor | three-dimensional morphable model | - |
dc.subject.keywordAuthor | UV completion | - |
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